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Media Campaigns


Users text in to order content - a ringtone, picture, video clip, audio clip, Java game, or SMIL object. This type of campaign needs a media library in which the content is stored.

Media Campaign Example:

A retailer of mobile wallpaper creates a campaign allowing users to text in to buy images. The advert would look something like this:


Text SPACE followed by the image code to 80010



The same principle can be used for other media: ringtones, video clips, audio clips, MMS objects and Java games.


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